Hundreds of employees at Irvine-based Blizzard Entertainment, the video game developer behind Diablo and Overwatch, are using the company’s Slack network to organize a list of workplace requests, including fair pay and increased sick time. Results of the effort, a rare example of labor organizing in the video game industry, are expected to be presented to management as early as this week, people familiar with the initiative said.
A draft version of the list, which was reviewed by Bloomberg News, asks for changes to how promotions are doled out, increased vacation time and pay bumps for members of the customer service and quality assurance departments. The list was compiled and discussed in a communication channel on Blizzard’s Slack with more than 870 members.
Blizzard, a division of Santa Monica-based Activision Blizzard Inc., said it will review employee feedback and consider changes to pay.